Mutant Year Zero: Road to Eden - Seed of Evil Review
Mutant Year Zero: Road to Eden is a tactical adventure game that combines turn-based combat with stealth and exploration. The game is set in a post-apocalyptic world where humans have been wiped out by a deadly plague and mutated animals roam the wasteland. The player controls a team of mutants, each with their own unique abilities and personalities, as they search for the mythical Eden, a safe haven in the midst of chaos.
Seed of Evil is an expansion to the original game that picks up where the main story ended and offers hours of more gameplay, new locations to visit, and a new leading character. The expansion introduces Big Khan, a fire-breathing moose who joins the team as they face a new threat: a mysterious root that has spread across the Zone, corrupting everything it touches. The root can control both enemies and allies, making the battles more challenging and unpredictable. The player will have to use Big Khan's skills, such as Ground Pound and Flame Puke, to overcome the new enemies and puzzles.
The expansion also adds new weapons, armor, artifacts, and hats to customize the characters and their appearance. The graphics and sound are improved, with more detailed environments and dynamic weather effects. The voice acting and dialogue are well-done, with witty banter and humor between the characters. The gameplay is still engaging and fun, with a good balance between combat and exploration. The difficulty can be adjusted according to the player's preference, from easy to very hard.
Seed of Evil is a worthy addition to Mutant Year Zero: Road to Eden, expanding the game's content and story while maintaining its quality and charm. Fans of the original game will enjoy revisiting the Zone and meeting Big Khan, while newcomers can jump right into the action with the option to start from the beginning or from the expansion. Seed of Evil is a must-have for anyone who likes tactical adventure games with a twist.
One of the highlights of Seed of Evil is the introduction of Big Khan, a new playable character who joins the team as a guest. Big Khan is a fire-breathing moose who can deal massive damage to enemies and stun them with his ground pound ability. He also has a passive skill that increases his critical chance when he is hidden or flanked. Big Khan is a fun and powerful addition to the roster, and his interactions with the other characters are amusing and endearing.
Another new feature of Seed of Evil is the ability to upgrade the mutations of the characters, unlocking new perks and bonuses. For example, Bormin can upgrade his Hog Rush mutation to deal more damage and knock back enemies, while Dux can upgrade his Moth Wings mutation to fly higher and gain more accuracy. These upgrades are useful and satisfying, but they also require a lot of scrap and weapon parts to purchase, which can be scarce in the game. The player will have to decide whether to spend their resources on upgrading mutations or buying new weapons and armor.
Seed of Evil also adds some new enemy types to the mix, such as the Pod Spawner, a plant-like creature that can spawn more enemies on the battlefield, and the Pod Wolf, a fast and agile wolf that can pounce on your characters and pin them down. These enemies add some variety and challenge to the combat, but they also feel somewhat familiar and predictable. The game does not introduce any new mechanics or scenarios that would require a different approach or strategy from the base game. 061ffe29dd